Offbeat Media Transforms Employee Experience With Virtual Clubhouse

Offbeat Media Group, the media company that creates innovative content across social media, recently announced the launch of their ​​Virtual Clubhouse. It offers its fully remote team the unique opportunity of connecting virtually with limitless possibilities such as concerts and interactive, social happenings. Offbeat has designed a floating campus in the virtual world. Upon completion […]

Topics

  • Offbeat Media Group, the media company that creates innovative content across social media, recently announced the launch of their ​​Virtual Clubhouse.

    It offers its fully remote team the unique opportunity of connecting virtually with limitless possibilities such as concerts and interactive, social happenings.

    Offbeat has designed a floating campus in the virtual world. Upon completion of the campus, Offbeat sent Oculus Quest 2 headsets to each employee. The employees will have free reign to design within the world, collaborate, and host social gatherings.

    Companies that transitioned to remote work have been looking for ways to build team culture in a digital world. Offbeat is taking lead with its unique virtual experience.

    “Our Virtual Clubhouse was designed to invest in our team’s day-to-day experiences,” said Shep Ogden, CEO and Co-founder of Offbeat Media Group. “We’ve all felt Zoom fatigue at some point over the last two years, so we’re trying to invest in new ways to hang out together and create a collaborative environment for our employees as they live all around the country.”

    Also Read: Are Chatbots Taking Over The Conversation?

    “With the remote working phenomenon, it is important for companies to find new ways to engage their teams and grow culture,” said Bailey Grady, COO and Co-founder of Offbeat Media Group. “I believe that our Virtual Clubhouse will provide equal opportunities for team building as being in a physical office.”

    According to the Offbeat founders, the launch of Virtual Clubhouse is just a step towards bringing their team into the metaverse. “Adopting VR is both a fulfilling social experience and a creative competitive advantage. By building a place for our team to connect and have fun in VR, and by ensuring the experiences and interactions we offer are always novel, we create a place for our team to have fun while immersing themselves in a futuristic perspective—one of valuing virtual experiences,” said Christopher Travers, co-founder, Offbeat.

    Topics

    More Like This